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Monthly Archives: July 2010

Flying High: Hobbyist OpenGL from Python

Posted on Sat 31 Jul 2010 by tartley — 12 Comments ↓

This is a transcript-from-memory (what I wish I’d said) of the talk I just gave at EuroPython 2010, for which I owe a debt of gratitude to Richard Jones for his last-minute moral support while wrestling with projectors and refresh Continue reading →

Posted in GameDev, Graphics, Presentations, Python | 12 Replies

Loving EuroPython Tutorials

Posted on Mon 19 Jul 2010 by tartley — 4 Comments ↓

I’ve been loving the two days of tutorials preceding the EuroPython conference. This morning I attended Richard Jones‘ splendid Introduction to Game Programming. It was an absolute pleasure to be walked through the creation of an example game like this, Continue reading →

Posted in GameDev, Graphics, Python | 4 Replies

Undocumented feature of the week: $PIP_DOWNLOAD_CACHE

Posted on Tue 13 Jul 2010 by tartley — 8 Comments ↓

Use Python? You should be using Pip. A replacement for easy_install, that supports uninstalling and plays nice with virtualenv. An apt-get for Python packages, if you will. It has a marvellous undocumented feature. Set the environment variable PIP_DOWNLOAD_CACHE to prevent Continue reading →

Posted in Python | 8 Replies

I am such a child

Posted on Sat 10 Jul 2010 by tartley — 3 Comments ↓

Dear Julio, Many thanks for considering me for this opportunity. I feel as though my skills are a good match for the position, and would like you to consider my application. I feel as though this is the start of Continue reading →

Posted in IMHO | 3 Replies

More Colored Terminal text on Windows: AnsiCon

Posted on Thu 8 Jul 2010 by tartley — 1 Comment ↓

A reminder for myself: ANSI escape characters don’t work properly in Windows terminals: To make them work properly, use AnsiCon. Unzip it somewhere permanent (eg. %ProgramFiles%\ansicon) and install it with: ansicon.exe -i start a new terminal, and lo: Fine tune Continue reading →

Posted in MSWin-dev | 1 Reply

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