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Category Archives: Software

Software engineering and the craft which we laughingly refer to as computer science

Launch Gitk displaying all branches

Posted on Fri 31 Dec 2010 by tartley — 2 Comments ↓

Update: All of the below is made totally redundant by simply using ‘gitk –all’. Thanks Russel! When I launch Gitk, it just displays the current branch. To display other branches, you must name them on the command line. To display Continue reading →

Posted in Git, MSWin-dev, Software | 2 Replies

A Guide to GIT using spatial analogies

Posted on Wed 15 Dec 2010 by tartley — 24 Comments ↓

Some developers find Git takes a little getting used to, claiming that it is conceptually convoluted compared to other distributed version control systems. I used to number myself amongst them. Happily, I’ve found that a couple of simple spatial analogies Continue reading →

Posted in Python, Software | 24 Replies

Rerun unit tests whenever files update

Posted on Fri 15 Oct 2010 by tartley — 10 Comments ↓

In which I once again indulge my obscure command-line fetish. I often spend hours of my day cycling through: Edit code and its unit tests Save my changes Push a button or change window focus to explicitly re-run the code’s Continue reading →

Posted in MSWin-dev, Python, Software, Testing | 10 Replies

The Great Resolver IDE Anecdote

Posted on Tue 4 May 2010 by tartley — 4 Comments ↓

Found myself telling this story yet again, so I figured I should just post it here and start linking to it, rather than remembering, retyping and re-embellishing it every time. Ever since we started at Resolver, developers have been free Continue reading →

Posted in IMHO, Software | 4 Replies

My own competency

Posted on Wed 7 Apr 2010 by tartley — 4 Comments ↓

My single degree was in Electronics and Physics, so although that covered a considerable amount of digital electronics and CPU design, I’ve pretty much picked up everything I know about software in my own time or on the job. Consequentially, Continue reading →

Posted in Geek, Software | 4 Replies

OpenGL Draw API Visualised

Posted on Sat 20 Mar 2010 by tartley — 7 Comments ↓

To help me grok and remember the OpenGL 3.3 draw API, I drew them in a diagram. I hope this will help me see at a glance what I can and can’t achieve with each function call. I haven’t annotated Continue reading →

Posted in Graphics, Python, Software | 7 Replies

Acceptance Testing .NET Applications using IronPython

Posted on Tue 16 Mar 2010 by tartley — 6 Comments ↓

The following was originally published in the excellent Python Magazine. Thier contractual exclusivity period has now long expired, so here it comes again. Many thanks to my technical reviewer Michael Foord, and to the editors Brandon Craig Rhodes and Doug Continue reading →

Posted in MSWin-dev, Python, Software, Testing | 6 Replies

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